Spline interpolation in Swift

Just so that the next person can avoid having to do the wikipedia-math-formula-to-Swift conversion, here’s a simple Catmull-Rom interpolation method for linear y=x data. I’m using it to create simple ski jump hill profiles for a possibly upcoming game, it’s so easy to describe a hill profile by just giving it control points and let …

Swift: as easy as 1, 2, 3…?

Apple shook the developer community a few years ago with the release of Swift, a language that is “concise, expressive and lightning fast”. As a developer mainly working on Apple platforms, I decided to jump on it right away, trying to keep in mind there was going to be bumps in the road like there has been with any …